Скорректированы настройки некоторых эффектов

This commit is contained in:
gunner47
2019-08-31 13:55:51 +03:00
parent 774bff0bb4
commit 7bb8526485
5 changed files with 5 additions and 4 deletions

View File

@@ -223,12 +223,13 @@ void rainbowDiagonalRoutine()
FastLED.clear();
}
hue += 4;
hue += 8;
for (uint8_t i = 0; i < WIDTH; i++)
{
for (uint8_t j = 0; j < HEIGHT; j++)
{
CRGB thisColor = CHSV(constrain((uint8_t)(hue + (float)(100 / modes[EFF_RAINBOW_DIAG].Scale) * (float)(WIDTH / HEIGHT * i + j) * (float)(255 / maxDim)), 0, 255), 255, 255);
float twirlFactor = 3.0F * (modes[EFF_RAINBOW_DIAG].Scale / 100.0F); // на сколько оборотов будет закручена матрица, [0..3]
CRGB thisColor = CHSV(constrain((uint8_t)(hue + (float)(WIDTH / HEIGHT * i + j * twirlFactor) * (float)(255 / maxDim)), 0, 255), 255, 255);
drawPixelXY(i, j, thisColor);
}
}