// Filename : font_thin_num_.c // Font Size : 6x8 // Memory usage : 85 bytes // # characters : 10 // Byte packing : Row // Byte order : First pixel in first byte // Bit order : First pixel MSB // Built with TFT Font Factory, (c) TSX Software // Please note: array data format is similar, but incompatible with UTFT library! #include #if defined(__AVR__) #include #elif defined(__PIC32MX__) #define PROGMEM #elif defined(__arm__) #define PROGMEM #endif const uint8_t numbers_5x7[] PROGMEM = { // Flags, Max Width, Max Height, Starting Char, Char count 0x00, 0x06, 0x08, 0x30, 0x0A, // Character data (8-bit unsigned) 0x72, 0x8A, 0x9A, 0xAA, 0xCA, 0x88, 0x70, 0x00, // #48 0x20, 0x60, 0x20, 0x20, 0x20, 0x20, 0x70, 0x00, // #49 0x72, 0x88, 0x08, 0x10, 0x20, 0x42, 0xF8, 0x00, // #50 0xF8, 0x10, 0x20, 0x10, 0x0A, 0x88, 0x70, 0x00, // #51 0x10, 0x30, 0x52, 0x92, 0xF8, 0x10, 0x10, 0x00, // #52 0xFA, 0x82, 0xF0, 0x08, 0x0A, 0x88, 0x70, 0x00, // #53 0x30, 0x42, 0x82, 0xF2, 0x8A, 0x88, 0x70, 0x00, // #54 0xF8, 0x08, 0x10, 0x20, 0x40, 0x40, 0x40, 0x00, // #55 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, // #56 0x62, 0x92, 0x90, 0x60, 0x00, 0x00, 0x00, 0x00 // #57 };